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Blog entry by Emma Geiger

A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.

Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.

Gaining XP Through Upgrades

Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.

Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.

  • Mastering cards often grants massive XP bonuses.
  • A high-level tower means nothing if your spells are weak.
  • Farm it relentlessly.

The Guild Economy

The second most consistent way to generate base experience is by actively donating cards to your clanmates.

This is why joining an active clan of fifty people who constantly request cards is absolutely mandatory for free-to-play users.

Progression ActionEfficiency
Starter LevelingIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplus
Upgrading High-Level Cards (Lv 12-14)Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability

The Margin of Victory

If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.

Never neglect your base progression; it is the silent protector that wins games.

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