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Blog entry by Emma Geiger

The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.

In this digital version, the triangle consists of Swarms, Area-of-Effect (Splash) Damage, and High Single-Target Damage.

The Core Mechanics

However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.

Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"

  • Never build a deck with only one side of the triangle.
  • Know instantly that a Valkyrie is the perfect response to a Goblin Gang.
  • Use spells to break the rules of the triangle.

Exploiting the Rules

If your opponent only has one 'Scissors' (Splash spell) in their deck, and you bring three 'Papers' (Swarms), they literally cannot stop you.

You are no longer playing the cards on the screen; you are playing the player behind the screen.

Troop TypeWhat it BeatsWeaknesses
SwarmsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
Splash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E. When you have virtually any concerns concerning where and tips on how to make use of tower rush, you possibly can contact us with our own website. K.K.As, Heavy Spells

The Evolution of Balance

If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.

Know your counters, track their spells, and execute your trades perfectly.