Chuyển tới nội dung chính

Từ vựng

Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.

Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.

The Frontline Behemoths

Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.

Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.

  • Use dash abilities to connect to the tower instantly.
  • Charge their soul-meter before activating.
  • Always know what counter your opponent is holding.

The Ranged Support Class

These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.

You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.

Commander ClassIdeal Deck Type
Stealth SniperCycle decks and control setups
The Grand WardenMassive golem or giant pushes

Mastering Your Main

Do not just blindly pick whichever commander is currently dominating the competitive meta.

Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.

When you have just about any concerns with regards to where by as well as tips on how to use tower rush, you possibly can e-mail us with the page.