Pairing the massive hitpoints of the Lava Hound with the devastating burst damage of the Balloon creates an aerial synergy that has dominated the competitive meta for years.
This guide dissects the mechanics, timing, and defensive sacrifices required to master the ultimate air attack.
The Mechanics of the Air Push
As the Hound approaches the river, you drop the Balloon directly behind it, slightly closer to the outer edge of the map.
If the opponent has already used their Zap or Arrows, these Pups will deal massive swarm damage to the tower, perfectly complementing the Balloon's heavy single hits.
- Placement is everything.
- It is a 7-elixir investment that deals almost zero damage by itself.
- Always bring the Arrows spell.
Surviving the Counter-Attack
Because your deck is filled with expensive, flying units, you have very few cheap, sturdy ground troops to stop an incoming Elite Barbarian or Battle Ram rush.
The Tombstone is the unsung hero of the LavaLoon deck; placed centrally, it pulls all ground-targeting units (like Hog Riders and Giants) into the middle of the map.
| LavaLoon Phase | What to Do | The Danger |
|---|---|---|
| Single Elixir (First 2 Mins) | Play Tombstone defensively, use Mega Minion to defend, only play Lava Hound if you have a massive elixir advantage | Playing the Hound first, instantly losing the opposite tower to a fast rush, and having no elixir to support the Hound |
| Double Elixir (Final Minute) | Drop the Hound in the back, support it with Balloon and spells, completely ignore minor damage to your own towers | Panicking and using your Lightning spell defensively instead of saving it to destroy their anti-air |
The Unstoppable Force
When you perfectly execute the combo and watch the opponent's anti-air defenses completely fail, you will understand the true power of the archetype.
The air belongs to the Hound.
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