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It perhaps goes without saying considering John never once mentions him in the first game, but Arthur Morgan does not survive the events of _ Red Dead Redemption 2 _ . This is always something to be mindful of with a prequel, but it isn’t as if Arthur couldn’t have survived. It wouldn’t have made for as compelling a narrative, but it could have wor

This is immediately brushed off and laughed at by Micah, and Dutch doesn’t put much stock into it either. To close the conversation, Arthur acknowledges that the West is being conquered and becoming organized and that maybe the time for folks like us is p

If you explore the swamps of the bayou, you can run into all kinds of crazy supernatural things, including ghosts, phantom trains , and the Night Folk. The Night Folk are a group of pale, murderous psychopaths that you can randomly encounter while out on a moonlit swamp str

John Marston impacted many peoples lives, most of them negatively through robbery or murder, but the few that he positively impacted, did they ever hear of John’s demise? With Abigail and Jack still wandering the Open World Games Beginner Guide, it’s possible to believe the word has spread or even a few of John's old friends visited his gr

John didn’t have many friends left by the end of Red Dead Redemption , yet the ones he did were close. Bonnie McFarlane, Bill Pearson, Charles Smith, Sadie Adler, possibly even Seth. Did any of them visit John’s grave, did any of them even hear what happe

The divide is coming faster and faster at this point. With the arrival of these two hired guns, everyone can tell that sides may soon be taken. The Van Der Linde gang was never a group of hired guns and careless murderers yet that is exactly what the camp is

Interestingly, Arthur can die in multiple different ways depending on the player's morality. If Arthur was a good person, he’ll die watching the western sunset one last time. If Arthur was bad, however, he’ll be unceremoniously killed by Mi

The ultimate con-man. Throughout the first Bioshock game, the player’s only friend in the downtrodden utopia is a stranger named Atlas. Claiming to be the only one in the underwater city that can help the player, Atlas repeatedly gives what seems like advice on how to escape Rapture, but in reality, are just mind control commands. It turns out Atlas is none other than Frank Fontaine, a power-hungry smuggler reportedly shot and killed in a shootout years prior. As it turns out, Frank Fontaine isn’t even his real name, it’s Frank Gorland. He stole the name Frank Fontaine to gain access to Rapture and cons the player into doing his dirty work which then results in the murder of Andrew Ryan, the creator of Rapture. The player, Jack, turns out to be Andrew Ryan’s genetically-altered son who was brainwashed and grown to become Frank’s personal hitman, so long as Fontaine, or Atlas, used the phrase "Would you Kindly". One of the most breathtaking twists in gaming history results in Andrew Ryan’s own son being used against him by the monstrous, multi-named conman Frank Fonta

Often times the power to influence and manipulate is stronger than any gun, sword, or army. Red Dead Redemption 2 ’s Dutch Van Der Linde had the unbelievably powerful ability to trick and deceive, all while masquerading as a caring, compassionate man. To start off, he essentially preyed upon two outcast teenagers, John Marston, and Arthur Morgan, so he could raise them as his unquestioning supporters. He takes advantage of people’s bad fortune to gain their trust and essentially turn them into his mindless followers, and his power of speech is so unmatched he can talk men and women into doing terrible deeds and actually convince them they were doing good. As his true colors finally come to light, Dutch exposes himself as a murderous, money loving, selfish sociopath. In a way, Dutch talked himself into not only fame and fortune, but an early gr

The time Arthur spends in Guarma is a narrative low point. Its only clear purpose is to show how Dutch has cracked, but that could have been done in any setting. Guarma is filler in a section of the game that should have been dedicated to advancing the story, and fast. If nothing else, it doesn’t last particularly l

Saint Denis, a city of great opportunity and arguably where the Van Der Linde gang finally died off in a sense. Right-hand man to Dutch and fellow leader of the group, Hosea Matthews was gunned down as a personal message right in front of Arthur and Dutch during a failed bank robbery. Hosea was the first to go, and Lenny shortly after while escaping on the rooftop. The question is why wasn’t John dealt the same fate Hosea was. He was captured by lawmen in the chaos and spared. Both men could’ve been sent to Sisika Penitentiary, but only John made

Next to no information as to who these people are is provided. But once you have this random encounter, you unlock a side mission called, "A Fine Night for It," where you are enlisted by an old man to help get the Night Folk off his property. As you walk with him, he tells you a little bit about who they are. But besides mentioning that the mute Night Folk tend to mutilate their victims, he doesn't say much e