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Blog entry by Will Haining

He was allowed to visit a number of cities and he never decided they were good enough for him to settle down in, so why would anywhere else be different? His false hope confused us and we wish he would have gone with Mary Linton so we could have seen exactly what he was talking about in terms of a better life and place to l

The fact that he survived the plagues without any issues is already suspicious enough. But if you look closely on the shelf just about his right shoulder, you can see a framed portrait of the Strange Man , the mysterious man from the first game that seemingly knew when and how John was going to die. It's implied that Moon and the Strange Man might have made some kind of deal that led to the plagues. But that's where the mystery begins and ends, with the origins of the plagues and the connection to The Strange Man being left up to interpretat

What’s particularly interesting about _ Red Dead Redemption 2 _ is how long it takes to get to the bulk of the story. Unlike the first _ Red Dead Redemption _ where John Marston began the game with a clear goal, Arthur Morgan is just trying to get by and live under Dutch’s rule for the first half or so of _ RDR2 _ ’s narrat

Vegetarians, look away. Slaughtering animals in Red Dead Online can be difficult , but it comes with guaranteed experience points, and we don’t just mean hunting to survive. Killing and skinning cougars in particularly will bless you with big rewards, while fishing and hunting deer (especially white tail deer) also guarantees big XP boosts. Keep your eyes Open World Games Tips while travelling the game’s many roads: you never know what kind of creature you’re going to come acr

The last train job, the final heist of them all. In the heat of the robbery, John is shot, and Arthur witnesses him fall backward off the train. The player at this point has no idea what is happening to John or how he makes it back. They know he has to be alive for the events of original Red Dead Redemption to take place, but how does he make it back? Possibly a very cool Downloadable Content update for Red Dead Redemption 2 would be this mission, and it would answer a lot of questions regarding John’s survi

When approached by Agent Milton right after having his son stolen by the Braithwaite's John is scared and nervous. Having killed many of the Braithwaite’s, stealing their horses and moonshine, John believes his son might soon be hurt to which Dutch, Hosea, and Arthur do their best to convince him otherwise. During the conversation, Agent Milton finds the camp and approaches them making dema

She doesn't show up in the epilogue, and the only hint about her ultimate fate is a letter you can receive from Tilly. It implies that Karen eventually succumbed to her alcoholism. What actually happens is never made clear. For a game that is very deliberate about its world and its characters, it's strange that the fate of one of the most prominent women in the camp is made unclear. This has led many to believe it's a noticeable omission from the developers. Are they planning to do more with the character in a future game or DLC? Only time will t

In the spur of the moment, John has to decide if he’s riding for revenge, risking everything he has worked for, or if he’s staying home and putting it all behind him. He chooses to ride with Sadie and Charles as they trace Micah’s associate to Strawberry. This scene echos John and Arthur’s talks about loyalty and who to be loyal too. In the end, Arthur was his most trusted friend and even after completing what Arthur wanted, John to escape and live with his family, he puts it on the line for certain clos

Of all the colorful characters John has met none may be stranger than The Strange Man. Seen in the first Red Dead Redemption , the Strange Man appears as an almost god-like figure. The man can survive revolver rounds to the back of the head, has some very interesting things to say, and seems to be able to see into the future. Why appear to John, what did John have to offer this mysterious stranger. The Strange Man even knows John’s burial site before John is killed. There are numerous unanswered questions revolving around the Strange Man in the Black Top Hat, and his connection to J

Most would assume being a bandit since the age of 11 would involve all kinds of daring getaways and escapes. Including running, jumping, maybe even swimming. Yet as it turns out John Marston never learned to swim. Arthur can swim, Dutch can swim, most of the entire camp can swim even Jack appears to be an able swimmer, but it just never happened for John. Did John believe this skill simply wasn't beneficial or was he never given the chance to learn? There is some explaining that needs to be done h

John fed up with Dutch’s talk, demands What Plan, what Goddamn plan Dutch? It appears John has had enough of Dutch’s beating around the bush. In a mocking attempt to answer his own question John even starts naming locations to run too "Tahiti? Timbuktu?" Javier retorts "Enough what happened to loyalty?" To which John responds "Yeah, What d