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The picture in the second Jack Hall Treasure Map is of the Cotorra Springs, a location to the north of the Cumberland Forest. It’s hard to miss them. The water of the springs is beautifully clear, and what looks like geysers are in the area. To the west of the springs is a strange cluster of rock pi

All downed rivals are worth looting (sure, it’s not ideal behavior but this is the company that brought you Grand Theft Auto - this isn’t about being a total angel) but few are as worth it as raiding Billy Midnight’s defenseless body. It’s a flashy, showy pistol with gold-plated engravings and a black wooden grip with an ammo capacity of ten rounds, and can use Regular, High Velocity, Split Point, Express and Explosive pistol ammo. After successfully dueling Midnight in the mission "The Noblest of Men, And A Woman" this beauty can be all yours - although it can’t be customi

You can’t buy the Poisonous Trail maps at a fence or off of some random stranger. You just have to luckily stumble across it. Or, conversely, you could just look up where it is right here. To find the first Poisonous Trail Map, go to Cairn Lake. This lake is to the southeast of Colter, the first base the Van der Linde Gang took refuge in during Chapter

Red Dead Redemption was the tale of John Marston being forced back into the life of an outlaw due to his family being held hostage by the government. Marston was a man who was tired of killing, but would do it anyway because he wanted his family back and to return to a life of peace. This is curiously repeated in the epilogue of Red Dead Redemption 2 , as you once again take control of Marston as he seeks a peaceful life on the ranch of another only to be forced back into killing.

As we’re enjoying the rich intro with the plot set up, the stakes start to twist to a resoundingly silly moment. After introducing Marston and his quest to take down ex-gang brother Bill Williamson, the ex-gunslinger goes up to Williamson’s uninviting Fort Mercer in plain sight and lets Williamson know his busin

We knew this game was gonna mess us up because RDR 's ending messed us up. Arthur Morgan does not come out of this game alive, sadly. So when you get to that final ride and the music cues in and Arthur starts remembering his life and the people he affected, you would legit have a peek at this site to be dead inside to not feel tears welling in your e

Throughout the opening third of Red Dead Redemption , Marston will attempt to call out the immoral actions of his companions, only for them to turn around and point out how Marston comes from a life of immorality. At one point he attempts to defend his prior life as one with a code, to which Bonnie MacFarlane mockingly replies, "The outlaw with a code? How wonderfully romantic! The reluctant murderer, the noble criminal. There's nothing more depressing than a man who's found a way to think the bad into good."

The map is a drawing of Caliban’s Seat, a rocky ridge to the south-west of Valentine. Climb up this ridge (best to do it from the eastern side) and follow a path of rocky ledges till you reach what looks like a gash in the rocks. Walk along the gash in the rock wall, and you’ll find the next Jack Hall Treasure

Arthur eventually learns what it means to be a good person, to help other people without selfish intent, but it comes too late. The catalyst for his realization of purpose comes alongside the realization that he is going to die due to tuberculosis. His cough, which appears incessantly in cutscenes but rarely anywhere else, telegraphs his doom very early on. By this point I was finished with the game's narrative, as both myself and the game knew where this was going. It had nothing more to show me or lead into, and yet it continued to fill time until the finale. In case you weren't quite clear on what theme Red Dead Redemption 2 was trying to hammer (clumsily as it is) with Arthur Morgan, it has Arthur's ex-fiance send him a letter that plainly lays it out with the line, "There is a good man within you, but he is wrestling with a giant, and the giant wins again and again."

The codes in Red Dead Redemption and its sequel are infamous for not being aids to get ahead- when enacted, goals and missions disappear. So while they’re no good for getting ahead or completing side missions, they can be a whole lot of fun. Whether its a code to create a circus tent in place of your caravan or something as pragmatic and sensible as creating a buggy out of thin air- there’s an entire directory of every one discovered thus far. And as for that buggy, the code is Create A Buggy. If only finding housing was that easy in real l

Almost every random interaction in RDR2 spirals off into some incredible mini-task or goes on to reveal a bit of valuable information. That’s because after all the years put into this game, nothing is truly random. That said, these interactions are worth the time , no matter who it’s with… even a wild cult nestled near Valentine in the Cumberland Forest area. At the very least, it’ll definitely be an interesting time with the turtle-worshipping Cult of Chelonia (Chelonia is actually the name of the genus turtles fit in). Plus, some might think they’re bonkers for their claims about aliens but we know bet