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Blog entry by Mitzi Dudgeon

Coverage is bad because esports are hard to watch, not the other way around. It all stems from an inability to produce universal coverage. Too much diversity or segmented viewership may not seem like an issue on the surface, but it is. Maybe you’re simply saying "well, no one is asking you to watch every esport," and that’s fair. Maybe communities are fine existing in their own worlds—far out of the reach of other gaming communities. But it does create a barrier for the industry to break into mainstream entertainm

As much as Blizzard tries to cover their own hindquarters, players and fans alike do not forget when a company mistreats and lies to them. When Blizzard tries to pump up interest in its esports for any of its other franchises, it is hard to put any faith in them at all as a fan, a potential competitor, or as someone interested in the production side of things. Were they to try and fix the state of things - both with esports and their franchises in general - their efforts would most likely be taken as the same empty, shallow promises they've made over and over ag

Imagine an esports equivalent of ESPN. ESPN works because coverage of most traditional sports is basically the same. You point a camera at the field and watch what happens while two "experts" talk about what’s going on. Esports won’t and can’t work like this. Every game is drastically different from the next, with its own graphics, mechanics, and strategies to be emplo

Thankfully, it is not possible to be demoted to a lower tier. Respawn has assured us that dipping below 480 RP, for example, will not drop you out of Diamond; once you have reached a new tier you are effectively at a new rank floor and are guaranteed to receive the season rewards for that tier. This may change in the future, but is a nice assurance for

So what happened? The same thing that’s happened with almost every big innovation in gaming: it arrived, it peaked, it got iterated to death, and then it finally died. Or it’s at least in the process of dy

With Apex Legends ' first official Ranked Series winding to a close and another fresh season looming on the horizon, competitive players are gunning for those highly coveted Ranked Points harder than ever. This means that everyone is bringing their A-game to the Ranked queues, and that you're going to need to do the same if you're still grinding ranks to secure those sweet exclusive rewards for the next t

Their first orders of business, typically, will be looting their kills and reviving their fallen squadmates. Both of these actions leave them exposed, stationary, and inattentive, making them ripe for headshots or close range ambushes that will drop them before they even know they're being

The global esports industry has seen its activity, popularity, and revenue steadily grow in the past years, with a projected revenue stream in 2019 of $1.1 Billion . Despite some developing some of the most popular esports games - Overwatch and Starcraft among them - Blizzard seems to stumble time and time again when creating a meaningful esports division of its

It is possible then, to lose more RP than you are gaining over the course of several matches. If this happens, and your total RP dips below the required amount for your current division, you will be demoted to the previous division. For example, if you are currently in Gold II and fall below the 380 RP required to reach Gold II, you will dip back down into Gold

DOTA was an overnight success after its introduction, and soon DOTA became as much a reason to play competitive Warcraft III as the base game itself. DOTA became a fixture of several international eSports tournaments, and their designers would go from being mere hobbyists to professional game developers. One key player named "IceFrog" would get hired by Valve to develop Dota2 , while Steve "Guinsoo" Feak and Steve "Pendragon" Mescon would move to create Riot Games and their breakout title, League of Legen

At the end of the day, esports is still relatively new. In the current state of things, most games are simply not worth watching. However, that may change. The most popular games will likely develop more polished ways of conducting business, acting as their own miniature industries. As a result, better coverage for games will take some time to arrive, with bigger titles leading the

As you play ranked, you will earn RP and slowly climb from Bronze IV to Apex Predator (if you have what it takes, that is). Each tier and each rank has a required amount of RP you need to accumulate in order to rank up. While in Bronze, you will need 30 RP to rank up between divisions. So, 30 for Bronze III, 60 for Bronze II, and 90 for Bronze 1. In silver, you will need to earn 40 RP between each tier, 50 RP in Gold, 60 RP in Platinum, and 70 RP in Diamond for a total of 1,000 RP to reach Apex Predator. Here is how it breaks d

Which is kinda what happened to MOBAs. A few years ago, it seemed like Multiplayer Online Battle Arenas were taking over the world, with a new MOBA team Composition being announced almost every month. Now, most of those games have failed and only a few MOBAs live on to fulfill that ni